Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Mar 01, 2007, 12:16 AM // 00:16   #1
Desert Nomad
 
Phoenix Tears's Avatar
 
Join Date: Feb 2007
Advertisement

Disable Ads
Default Concept Class: The Dragoon

Because i know at least 1 german forum, where this concept is at them oment strong in discussion , i thought, i bring it here too, because here comes Gaile in, and can look direct self to our concepts.


So, first - what is a dragoon ?, simple - a Dragoon is somebody, which fights together with his own dragon, u can call this profession too " Dragon Rider", but Dragoon is the more common word for it.

Its a warriorlike class, which will have max defense of armors of around 80.
Max Energy Points should be around 30-35, because this warriorlike Class will use too some sorts of magic, simple dragon magic called "Dragonology", which will be used to heal and buff the Dragon, which will fight by ur side, like a ranger's pet. energy reg is 4, as by the dervish, but his skills cost for that mostly more energy and the dragon gets no way, to pump up the energy by a avatar like +20 with lyssas

The Dragoon by himself fights with Lances or Halberds, special of the lance will be, that this piercing weapon will have a certain % of armor piercing as normal bonus, es weaker then a scythe, but can hit too more than 1 enemy around u.

Damage of a Lance/halberd should be like this: 12-36
attack speed of a lance is slightly better, as for the scythe.

Using the powers of the dragons will belong to the primary attribute, so that only real Dragoons will have Dragons at their side and Rangers will have not the chance to play with pets and dragons at same time.

and with dragons on primary attribut, this attribute will be important for the strength of the dragon, dragons will level much slower, than ranger pets, they need much more exp for a level up, but therefore, their max level can reach 25

Dragons fight for their own, they dont get orders, like dumb ranger pets, which have no high intelligence, like dragons. But the Dragoon has still like a range to take a certain skill with him, to have the dragon withing him/her.

To get a Dragon, the Dragoon has not to catch an animal, like rangers do, no, the Dragoon has to do a prove a a dragon, to be worthy to be called a Dragoon, only when done a quest of a wise Dragon, like at example Glint, only then the Dragoon gets from the Dragon 1 Egg, which must be hatched by the Dragoon. The Dragoon will get its little Dragon than at lvl 15, which is then naturally lvl 0 first. the first 5 lvls of the dragon it will only get by feeding it, so that it will grow a bit, so that the little dragon can fight for himself.


to the 4 Attributes.


PA: Dragon Master
Enables use of a Dragon Partner. With each point on this attribut, max HP will raise by 15, every 2 points the dragon gets +3HP, when something in its near dies and at stage 9 and 13 the dragon gets +1 hp regeneration

So at Stage 16, the dragon gets a heal of 24Hp, when anythin in its near dies, its like the necromants soul attribut, only with hp for the dragon, because dragons have a really good vitality.
to that, the dragon gets a hp bonus with stage 16 of +240 HP
240+605 = max hp of 845 with stage 16 and dragon of max lvl of 25, thats like a good buffed hp dervish in meladru form as avatar

This attributs contains mostly only skills of the dragon, which must be equipped to it, not to the Dragoon, it are attacks of the Dragon, like "Claws of Rage", "Breath of Hellflames", "Sonic Wings" or "Sweeping Tail Buster"


Dragonology
The Dragon Magic, it contains Magic for healing or protecting the Dragon or the Dragoon self or it uses elemental magic of all sorts, fire, water, wind, earth, light and dark, to do with the weapon special attacks, so its sort of weapon spells, like from a ritualist, only with elemental effects for attacks, that do too aoe damage.
More points in that, and those magics become naturally more powerful and last longer, make more damage and so on. dragonology is a strong form of magic, each point in heare makes elemental attacks stronger, so that they do 1point more damage per point

Dragoon Force
Everyone who knows the playstation game "Legend of Dragoon", will know, how Dragoons move thx to the power of their dragons.
A Dragoon can transform himself in a sort of Dragon Warrior with wings, that enables the Dragoon to fly and move much quicker. i want not to copy this, because i know, its impossible with GW's engine, but that means not, make make something that comes that near as possible.

SO, this attribute contains attack skills of the Dragon, it will to influence the power of lance attacks, so its something like "Lance mastery", only with an other word for it. Beneath the lance attacks, this attribute contains too buffing skills, which will raise the attackspeed/movespeed of the Dragoon and that will transform the Dragoon into his real powerful looking, with Dragon Wings which will stay for a while, as long as the buff is active. those buffs will take away 1 energy reg pip, like monk enchancements. while those buffs are active, that bring the Dragoon into his real form with wings, the Dragonn will sweep over the ground like a phoenix pet or like a Mursaat.
skills become more powerful naturally and last longer, but each pont in this raises too the Movement/attackspeed by 1%

last attribute:

Shield Mastery
This Attribute contains defense skills, like stances, but too skills, that raises the power of the equipped shield and to protect hisself or other party members. Every point in Shield Mastery raises the defense power of the equipped shield by 0,3, at stage 16 it will be raised up to 5 points, instead of having a bonus of 4,8.


who asks now, why Shield mastery ? simple, because a lance is not only 2h weapon, its a 1h weapon too, originally used by knights on their horses, and on knight fights, those knights rided vs each other, in 1 hand their lance, in the other their shield, as protector vs. the enemys's lance.
==========

It will give different sorts of Dragons, direct said, 3 different forms:

Wyverns, Tatzlwurms and Serpentia or in english Serpents, also snakelike Dragons, while Wyverns are normal dragons, which look like Final Fantasy 8's Bahamut, are Tatzlwurms those bigger Dragons, which move on 4 legs, they are the typical dragons
Typical Tatzlwurm

naturally the dragons should be not sooooo big, only as big as possible for gw's engine and its clear, that the dragons will never fly or so, and when, then only like a Salt floam Dragon, maximum heigth of a dragon should be, like a bone dragon, bigger should be no dragon.

Each dragon sort has then a different look, it gives different sorts of dragons then, like a ranger has naturally different pets for choice.

Those Dragons will have then names like:

Elonian DesertThorn, Melandru's Poisontooth, Fire Ring's infernal Eye, or Seraphic Jade Scale, Cathanian Stormwing, there are sure lots of nice names for dragon kinds.



First Armor Sets could be:


Dragoon Armor: Bonus: +10 defense vs. fire attacks, but - 10 from Ice

Dragon Lord Armor: ATK from Dragon +x per armor piece

Dragonology Armor: own Energy +x per armor piece

Dragon Scale Armor: +x defense vs physical damage
========

Prestige:

Dragon Lord prestige, Dragonology prestige, Dragoon prestige, and for Dragon Scale, its called then Wyvern Scale Armor as for prestige


how sounds this concept to u ?

I's find a class, that uses a dragon really magnificent, something lie that is really missing in GW ^^, we have a ranger, that tames wild beasts, so why not a class, that fights together with a dragon as "partner"

eventually like as in the ps2 games "Drakengard", as pact partner, so when the dragon dies, the player dies too and switched ^^

Last edited by Phoenix Tears; Mar 01, 2007 at 12:24 AM // 00:24..
Phoenix Tears is offline   Reply With Quote
Old Mar 01, 2007, 12:26 AM // 00:26   #2
Furnace Stoker
 
actionjack's Avatar
 
Join Date: Oct 2005
Location: Kali
Profession: W/E
Default

A bit like my old Dragoon....
I think my new dragoon is better... but it is still in a concepting stage (or just too lazy to write it....)

The primary is intersting thought.

And still uncertain as to whats the best way to handle mounts. Should they attack? Should they take or share damages? Can the rider dismount and re-mount? And what would become of mount when rider dismount or dies? Is the German girl really dominative? Those are the question I am wondering....
actionjack is offline   Reply With Quote
Old Mar 01, 2007, 12:48 AM // 00:48   #3
Desert Nomad
 
Phoenix Tears's Avatar
 
Join Date: Feb 2007
Default

old dragoon ? hmm, i#ve extra searched those 5 sites of concepts here and didnt found a thread about Dragoon ^^, or i was only blind XD.

New Dragoon huh ? XD let us see ^^ hehe


Dragoon should not ride the Dragon, would be so or so impossible for the engine with such huge creatures, like dragons, something other is with horses or chocobo like animals, like striders/Moas , that should be possible to make, for a real Knight Class.

Dragons come naturally not into towns, because do u see ranger pets in towns ? XD I at least not ^^ and outside of town, the dragon and the player fight both for itsself, the dragon is then like a Hero, which fights with that skills, that u gave him, but u cant give ur dragon additional armor, a dragon has natural good defense cause of all his strong scales, which can be tough as titanium, special meant on "can be", so ive not said, dragons should be unbeatable tanks lol XD, otherwise how would we kill hydras ^^

as said, it can work, like pact partners, because dragons are naturally stronger, as pets, there must be something to balance that, so let the dragon die too, when its master dies ^^

Female german girl ? how do u come now on that ?
Im not female XD, but a german, yes ^^ Dominative oO lol


what weird stuff do u have consumed ?, gimme too something XD muahahahah
Phoenix Tears is offline   Reply With Quote
Old Mar 01, 2007, 05:47 PM // 17:47   #4
Desert Nomad
 
BahamutKaiser's Avatar
 
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
Default

Why do people think it is acceptable to rip off Square? It isn't, and this isn't an idea because it cannot be used.

Besides, Dragons are greater beings than humans, the use of a dragon by a human is a gross insult to the identity and significance of dragons. Sure you could have some breeds of dumb dragons and such, but overall it is just weak.

I guess this is the best you can do if you cannot broaden your perspective to alternate features though, isn't it.
BahamutKaiser is offline   Reply With Quote
Old Mar 02, 2007, 06:44 AM // 06:44   #5
Furnace Stoker
 
actionjack's Avatar
 
Join Date: Oct 2005
Location: Kali
Profession: W/E
Default

Quote:
Originally Posted by BahamutKaiser
Why do people think it is acceptable to rip off Square? It isn't, and this isn't an idea because it cannot be used.
I agree. Square did popularize Dragoon. But I think as long as you make it bit more closer to that of originalDragoon, that of a mounted soldior, that it might be alright. (and also not have any JUMPS)


Quote:
Originally Posted by BahamutKaiser
Besides, Dragons are greater beings than humans, the use of a dragon by a human is a gross insult to the identity and significance of dragons. Sure you could have some breeds of dumb dragons and such, but overall it is just weak.
OOhh.. Careful BK, those words might come back and hunt you in your other thread....

I somewhat agree but BK thought, as Dragon should be more mystic. But as the Phoenix Tears did suggest they are more of a Partner, than master and slave/mount, it sound more alright.

Alternativly, Wyrm and Drake can be use to replace Dragon.



Quote:
Originally Posted by BahamutKaiser
I guess this is the best you can do if you cannot broaden your perspective to alternate features though, isn't it.
Thats only an opinion of your own, so I cann't comment that.
I think OP's CC has some potential, and Germans make good chocolate.
actionjack is offline   Reply With Quote
Old Mar 02, 2007, 07:53 AM // 07:53   #6
Furnace Stoker
 
ShadowsRequiem's Avatar
 
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
Default

well it would be awesome to have an elite where you summon the saltspray dragon(the one in AB)

might be a lil over powered but still awesome. lol

of course like bahamut stated they are suppose to be higher beings whivh is kinda weird.....
ShadowsRequiem is offline   Reply With Quote
Old Mar 02, 2007, 11:27 AM // 11:27   #7
Academy Page
 
Gairoh's Avatar
 
Join Date: Aug 2006
Location: Tsumei village,Shing Jea Island,
Profession: A/
Default

It's been some time since i posted anything here..been so busy with my art projects last year...

Anyway,back to topic..it seems to be a bit overpowered atm,sounds more like a prestige class tht u have to aquire after being thru heaps of tedious quests and missions.Everyone will wanna be a dragoon.Maybe Dragon Disciple from Neverwinter Nights might be closer to what u're after..

And AJ,would u point me to ur Dragoon concept?
Gairoh is offline   Reply With Quote
Old Mar 03, 2007, 01:51 AM // 01:51   #8
Furnace Stoker
 
actionjack's Avatar
 
Join Date: Oct 2005
Location: Kali
Profession: W/E
Default

Quote:
Originally Posted by Gairoh

And AJ,would u point me to ur Dragoon concept?
I been trying to not refer too much back to my old CCs, thus is trying to force myself from bring up those link too much. But since its asked, you could find it on top, at the Concet Class Listing thread. Its listed 2 on the listing.

It was writen sometime ago. While been wanting to redraft (take out the dragon part of it, as well as add several new concepts), but just could never get my self to do it... thus end up just me talking about in in replies like this......

Last edited by actionjack; Mar 03, 2007 at 01:53 AM // 01:53..
actionjack is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:33 AM // 07:33.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("